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A few other useful resources to play with convolutional kernels:

* The linked demo really focuses only on layer 1. See Layers >=2 plotted here: http://arxiv.org/pdf/1311.2901v3.pdf

* DeepViz is a nice tool: https://github.com/bruckner/deepViz

* Another tool one can use to play with convolutional kernels is ShaderToy ( https://www.shadertoy.com/ ). Here's a Gaussian blur: https://www.shadertoy.com/view/XdfGDH

* If you like playing with kernels in shaders, see also Brad Larson's GPUImage: ( https://github.com/BradLarson/GPUImage ) -- the demo app has a bunch of standard kernels.

Just for fun, convolutional shader porn: https://www.shadertoy.com/view/4d2Xzc



I've always been a fan of the non-linear kernel Kuwahara filter

https://www.shadertoy.com/view/lls3WM

http://en.wikipedia.org/wiki/Kuwahara_filter


It's the same as the bilateral filter, isn't it?




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