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So... my question is: How does this work with things like games or other hardware-acceleration-intensive programs?

If there's no performance loss, great.



3D graphics are not supported. It is listed in the FAQ, found at https://wiki.qubes-os.org/wiki/UserFaq



This would perhaps be doable with something like VMGL[0].

[0] http://sysweb.cs.toronto.edu/vmgl




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