> This made me scratch my head. Desktop apps have been accommodating multiple screen and window sizes since before the Internet existed. Do you think we hard-code a separate layout for every window size?
I think the problem is the youth of today doesn't know anything other than web development, so they are full of false assumptions.
Yeah, I personally have a giggle whenever i see a complaint about catering to multiple resolutions. I seem to remember devs having similar issues with desktop games (and apps) in the whole VGA -> SVGA -> XGA migration. (1987 to 1990 ish... My dates may be off). Were none of the lessons learned then applicable to mobile dev today?
I think the problem is the youth of today doesn't know anything other than web development, so they are full of false assumptions.