As others have pointed out, the regex engine is the same so the benefits would trickle downstream. For example, VSCode also uses ripgrep and therefore the rust-lang/regex engine.
PCRE2 supports only bounded length lookbehinds. It is true, it is not a big improvement to have unbounded ones in rust-lang/regex, but it still feels like something.
If anyone knows (to let me be lazy), is this the same regex engine used by ripgrep? Or is that an independent implementation?