So I spent a good few hours investigating the current state of the art a few weeks ago. I would like to generate a collection of images for the art in a video game.
It is incredibly difficult to develop an art style, then get the model to generate a collection of different images in that unique art style. I couldn't work out how to do it.
I also couldn't work out how to illustrate the same characters or objects in different contexts.
AI seems great for one off images you don't care much about, but when you need images to communicate specific things, I think we are still a long way away.
Short answer: the model is good at consistency. You can use it to generate a set a style reference images, then use those as reference for all your subsequent generations. Generating in the same chat might also help it have further consistency between images.
Even with custom LoRas, controlnets, etc. we're still a pretty long ways from being able to one-click generate thematically consistent images especially in the context of a video game where you really need the ability to generate seamless tiles, animation based spritesheets, etc.
I didn’t mean art. I meant visual internet content of all kinds. Influencers promoting products, models, the “guy talking to a camera” genre, photos of landscapes, interviews, well-designed ads, anything that comes up on your instagram explore page; anything that has taken over feeds due to the trust coming from a human being behind it will become indistinguishable from slop. It’s not quite there yet but it’s close and undeniably coming soon
It is incredibly difficult to develop an art style, then get the model to generate a collection of different images in that unique art style. I couldn't work out how to do it.
I also couldn't work out how to illustrate the same characters or objects in different contexts.
AI seems great for one off images you don't care much about, but when you need images to communicate specific things, I think we are still a long way away.