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"Looks bad on iPad" usually means "looks bad within 768-1024px." There are lot of other tablets out there that belong within that range. (iPad-specific problems do exist and are a bummer)

> The CSS gets ugly fast

Mobile-first keeps things happy if you're writing one big CSS file or even stuff like SCSS. Use as little specificity as is needed, and generally use min-width instead of max- so that your CSS is written "mobile first," in a cascading manner.

Responsive and readable CSS is possible at scale, it just requires some dedication.



The better frameworks I've seen used a template abstraction layer to render different interfaces for mobile, pad, and desktops.

Every iPhone version was slightly different, and if the scaling is wrong the GUI glitches look like an amateur hatchet job. =3




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