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"When run on something with low per pixel lighting it can flicker a bit due to how quickly the average light changes frame to frame"

Not sure I understand. The flicker is not due to sometimes the screen drawn with white(like I assumed) and just because of my mobiles light settings?

Other simulations similar to this, don't have this flicker on my devive.

(still impressive work, genuine question to avoid this effect in my experiements)

And no matter the technical reasons, for some people this might be a serious health issue, so a warming might make sense in the current state.



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