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> At this point I was interested and decided to take a look if the Wii U implementation suffers from the same issue. To my surprise the Wii U implementation looks something like this instead

So, how does the author got hold of Wii's code, is it publicly available or was it some kind of reverse engineering?



Reverse engineering:

    After reverse engineering parts of the Wii Us' NET stack for another project I was working on, I realized it's using a modified version of NicheStack.
That part of the code was reproduced from the author’s understanding of the assembly.


oh, I have missed this and right at the top of the article, thanks!


It's also possible it was released depending on the DNS server license

Since a lot of embedded devices these days rely on software like Webkit they typically have a firmware release zip somewhere for license compliance




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