> At this point I was interested and decided to take a look if the Wii U implementation suffers from the same issue. To my surprise the Wii U implementation looks something like this instead
So, how does the author got hold of Wii's code, is it publicly available or was it some kind of reverse engineering?
So, how does the author got hold of Wii's code, is it publicly available or was it some kind of reverse engineering?