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One of the first books on programming I read made this argument too. Why learn programmin by making games? It's one of the most difficult kinds of programs to make successfully, so if you can master that you can do anything.

(It also had a rant about how Atari had a "gaming" reputation so people didn't buy them for office work. They would hypothetically have been great for it because video games are more demanding than word processing.)



Well, in some ways. Those neat home gaming associated computers of the early 80s typically couldn't do 80 columns text, and businesses really wanted that.




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