> nearly impossible to monetize. No ads, but also basically no in-app purchases either.
How about a paid app? Charge what it costs to create once. The old model worked fine before the advent of IAP and adware. If the app is good, people would pay for it. Esp. if now there's a specific category for discovery!
How about a paid app? Charge what it costs to create once. The old model worked fine before the advent of IAP and adware. If the app is good, people would pay for it. Esp. if now there's a specific category for discovery!