> The thing that determines whether you’re the product isn’t whether you’re paying for the product: it’s whether market power and regulatory forbearance allow the company to get away with selling you.
Or more simply:
> Companies don’t make you the product because you don’t pay — they make you the product because you can’t stop them.
As far as feature development goes, Meta isn't looking under the couch cushions for change. If they want to invest in a feature, they will.
Joke's on the server. The robot that will replace their job soon will be more than happy to regale you with any hallucinated information you would like about the subtleties of the menu.
I excitedly bought a Framework 12 when it first came out, since I figured it'd be a nice thing to travel with (my typical laptop is the 11th-gen 13). However the 12 has just sat under my bed since it arrived. It's actually the same size and weight as the 13 so there's no real reason to use it when traveling, and everything about the 13 feels better in general. Overall I'm fairly disappointed by the 12.
I haven't held a Neo myself, but it seems like a solid device. Personally I would probably go for the Neo.
but why would anybody choose blue? there is no moral benefit to doing so.
If you altered the game to say that only some fraction of the population get the choice, and everyone who doesn't get the choice is assumed blue (or, is killed if less than 50% of voters choose blue) then there's some question to be explored here. But at it stands there is literally no reason to choose blue.
Choosing red is choosing to survive knowing that there will always be people who choose blue, potentially an amount that would mean you don't survive if you didn't take explicit action against it.
They didn't cause the peril, but knowing that their choice is possibility, if I don't make a decision to protect myself now their decisions may then be the cause of my continued not-survival.
To me, the whole point of the riddle is that it reveals the most internal bias towards either yourself or others, meaning that you do things for society or for yourself. Blues don't understand reds, reds don't understand blues. The bias is invisible to the self but it is clearly there given the huge contrast in the opinions of people.
You fail to see how anyone could choose blue, even though there are plenty of people on the internet and even in the comments here who are stating they would choose blue?
Depends on the scenario… or the number of people in the experiment. A sufficiently large number of people will guarantee votes in both bins. The specific scenario (reading this outside of a vacuum) will also have knock-on effects.
Eg: reading this into the current political landscape in the US vs reading this into another toy problem about jumping off a cliff or not will have very different outcomes and ethics.
The article makes a good point with their reframing.
"Give everyone a magic gun. They may choose to shoot themselves in the head. If more than 50% of people choose to shoot themselves, all the guns jam. The person also has the option to put the gun down and not shoot it."
The "dilemma" is asking to what lengths we should go to save people choosing to commit suicide, and does that change when they are unintentionally choosing suicide due to being "tricked" into it.
I guess that just underlines how reframing can really muddy or clarify a problem. The original problem can be mapped onto many varied scenarios with wildly different ethics.
Practically at least one person will choose blue for lulz or curiosity or as a moral compass. Shall we punish them? How does it affect survival of whole population in a long term?
There’s a moral benefit to choosing blue if you think there’s a chance that the end result will be split 50-50 and you’ll be the deciding vote between a blue majority and a red majority.
If everyone picks red everyone lives, nobody needs saving by picking blue. Picking blue obliges others to pick blue to prevent your death, risking their own life in turn. Red is the moral option.
There is no topic in which you'll get 100% of people to agree with you, and this is no different. There will always be people who choose blue. Arguing that you could ever get 100% of people to pick red is a coping mechanism to deal with the knowledge that your choice to pick red will result in some deaths (i.e., unless blue wins).
That isn't to say I categorically judge anyone who would choose red.
If there's good reason to believe a majority and especially a supermajority would choose red over blue, then choosing red is indeed the only rational choice, and convincing overs to do the same is the only way to save lives.
What I like about the question is that it can be used to measure whether a society is low trust (majority red) or high trust (majority blue).
However, where I take issue with the article is the assertion that it's impossible to get a blue majority, especially in the face of polling that suggests such a majority already exists. The article's claim that choosing red is the only moral choice seems at best to be self-delusion.
The utility of choosing red and the morality of convincing others to follow suit maximizes the larger the currently expected pool of red gets, sure. However, while choosing blue has less and less personal downside the greater the expected majority of blue there is, similar to red, the morality of choosing blue maximizes the closer you get to an even split, since it's the product of the potential lives saved by going blue and the likelihood your individual vote will push it over the edge.
Personally, I'd choose blue. I'd rather sacrifice myself than be party to the deaths of billions of people, so if there's even some hope at convincing the majority to go blue, I'd feel obligated to stay with it even if pre-polling suggests things initially tip toward red. I'd also be a bit wary of living in a society now devoid of anyone willing to self-sacrifice. I'm not convinced most people choosing red give that any thought.
> However, where I take issue with the article is the assertion that it's impossible to get a blue majority, especially in the face of polling that suggests such a majority already exists.
The people saying they'd vote blue would never actually do it. People support lots of altruistic things in the abstract, but almost nobody does it when it involves real risk and sacrifice. The cost of saving a kid in Africa by donating malaria medicine and insecticidal nets is only about $5,000. How many people do you know who will cancel their Hawaii vacation and donate that money to an African charity?
Every time you choose to take a vacation, or get a tricked out Macbook Pro, etc., you are in a real way choosing to allow some kid in Africa to die. But you do it anyway.
You're thinking of this like a game where the only point is to "win". That's not how this would actually work in practice.
Blue is the only moral and logical choice. If red gets over 50% and you picked it, therefore contributing to the "red" outcome, you are now effectively a murderer. Plus you now get to live in a world where everyone else alive are sociopaths that picked red, where everyone with a conscience is now dead.
You also can't count on everyone picking red, or "if you picked blue, then you voted for suicide".
It's reasonable to assume that, leading to the button press event, the usual low-trust, "every man by himself" types will rally for red, with the usual excuses, where high-trust societies will make it clear that it's your moral duty to pick blue, to get the votes to the 50% threshold and ensure no one dies. Around the world there would be debates nonstop that would permeate every social circle and families. You'd have huge arguments where the typical selfish types would scream at their family members "how dare you say you're going to press blue, do you want to leave your poor mother alone without their only child?", only pushing red-leaning voters more into red and blue-leaning voters more into blue.
Plus, if you look at the possible outcomes:
- Red wins, you picked red: Depending on where you live, a reasonable portion to the large majority of the population is now dead. The ones alive have, by definition, a strong bias towards individualism and noncooperation. It's extremely likely civilisation will collapse. Pick your favourite fictional dystopia and you might have a reasonable chance of it actually coming somewhat real.
- Red wins, you picked blue: You are now dead, but at least you don't have to live in the world above.
- Blue wins, you picked blue: Things carry on as normal and your conscience is safe in knowing that you didn't vote to kill and that over 50% of your fellow humans also didn't vote to kill.
- Blue wins, you picked red: Things carry on as normal, but you now have a guilty conscience, or, if your vote was made public, people around you know you would have killed them to save your skin.
By picking red you didn't contribute to anything at all, this button does absolutely nothing in practice. If you remove the red button, leaving the choice between pressing blue and not participating at all, the choice to not participate seems quite obvious. The red button adds some "weight" to the decision, but it's materially the same
> Depending on where you live, a reasonable portion to the large majority of the population is now dead. The ones alive have, by definition, a strong bias towards individualism and noncooperation.
Anyone who picked blue gambled their own lives over nothing. There is nothing altruistic about pressing the blue button and especially nothing altruistic about trying to convince people to press the blue button. The altruistic thing is to convince everyone that they don't need to kill themselves by pressing the blue button.
You're ignoring the dimension of universalism versus insularity. In practice, high-trust, high-cooperation communities are also insular. They cooperate within their community, but not people outside their community. Those communities can ensure the survival of their members by using their social infrastructure to ensure everyone votes red.
Assuming that the red/blue choice doesn't have a theological valance, you'd have a lot of tight-knit Mormon, Muslim, and Orthodox Jewish communities surviving in the red scenario. I suspect also all the highly authoritarian Asian countries.
This is great! Though in my case, since i have the very first generation they made, i probably need to upgrade every part of the thing so might as well just get a new one
Break out the pocket book and pay Planet Labs to do it. You could do it with much less frequent visits than this probably the search area for it every 2 hours isn't very large and image recognition systems are pretty good. The big threat is cloud cover.
Note that that article is from 2020. Nowadays the frequency is actually down to 90 minutes/1.5hr. The resolution is up as well and they can do massive image capture (~500km^2) and video (120sec stream) from their passes.
Also nowadays they provide multi-spectal capture as well which can mostly see through cloud cover even if it takes a bit more bandwidth and postprocessing.
The problem then is the black out zones themselves reveal a lot as well if adversaries can find their bounds. That narrows the search area for their own observation satellites immensely even if it's too large to respond to IRL.
Well in that case congratulations. You've just made it easier. Now you don't even have to track them. You just have to look for the blacked out box, the "error we can't show you this", reused imagery from their long running historical imagery dataset, or improperly fused/healed imagery after alteration.
So now you don't have to do the tracking, just find the hole.
And then you can use a non-US provider to get direct imagery now that you know exactly where to look.
If the restricted area is large, a carrier is regionally disabling for an imagery provider. If it's smaller (and therefore must move over time to follow the carrier group) as soon as the imagery provider starts refusing sales in an area, any customer can test and learn its perimeter with trial purchases, find a coarse center, and learn its course and speed. You don't care about anything else until there's actual hostilities.
...literally yes (to the latter)? Is that not exactly why modern warships have to implement things like measures to reduce their radar cross section? If you could actually just rely on "ocean too big" then there would be no need for that.
It is in part for small crafts (frigates and corvettes) but for pretty much anything larger there's no concealing those ships.
The primary reason however for minimizing radar cross section and increasing radar scatter is to harden protections against radar based weapon systems during a conflict.
Even if the ship is still visible in peacetime operations, once electronic countermeasures/ECM are engaged, it gets an order of magnitude harder for guided missiles to still "see" the ship.
Depending on the kit, once missiles are in the air the ship and all of their friends in their strike group/squadron is going to start jamming radar, popping decoys, and trying to dazzle the missiles effectively enough for RIM-174/SM-6, RIM-66/SM-1, and RIM-67/SM-2s to intercept it without the missiles evading. And should the missile make it to close-in range then it's just praying that the phalanx/CIWS takes care of it.
And if everything fails then all that jamming and dazzling + the reduced radar cross section is going to hopefully result in the missiles being slightly off target/not a complete kill on the vessel.
So they still serve a purpose. Just not for stealth. Instead serving as compounding increases to survival odds in engagement scenarios.
But what you're describing is stealth. "Stealth" doesn't mean "invisible". Humans wearing combat fatigues aren't literally invisible either especially when moving, they're just harder to track/get a visual lock on to aim at.
The point still stands that you cannot rely on "ocean is too big for anyone to find me" because it very much is not.
I think you are sim-interpreting what I was saying (and if you see what I've posted elsewhere in the discussion thread I'm very much in agreement with you).
I was just saying that stealth is a component of ship design for small crafts (i.e. those that would generally stay close to the coast) but that it's not the case for larger ships and even for those smaller ships it's just not the primary purpose for radar optimized hulls.
Close to the coast, non-coastal radar won't be able to detect ships nearly as well as out at sea where they stand out like a sore thumb. And of course coastal radar will still light up any ship so stealth there is of little value on foreign shores.
But really outside of some niche cases for small crafts, radar "stealth" is all about survivability and not the traditional view of stealth.
I recently upgraded my 4a to a 10 two months ago. Besides getting security updates again, it feels like a downgrade in every way that matters to me.
Can't lie flat due to camera bulge. No headphone jack. Fingerprint sensor on the front that screen protectors interfere with. No sim slot. Ai bullshit triggers if i keep my thumb to close to where you touch to switch apps. Ai bullshit also replaces the old power menu, which now requires a combo button press.
Not sure this is the reason but: it is generally not easy to get a satellite over the poles. You launch close to the equator in the direction of Earth's spin to take advantage of the (very substantial!) speed you already have due to the rotation of the planet. Getting from an equatorial orbit to a polar one requires a huge amount of fuel / energy. You can't just sort of "drive it over".
There’s enough satellites in Sun-synchronous orbit (97-ish degree inclination) that polar coverage should be pretty good by now, I’d imagine. The gap from the big guns (GEO and MEO) is more than made up by LEO.
From a practical standpoint, would you consider "Google Germany GmbH" to essentially be just a reference to Google, beholden to everything that matters to Alphabet headquartered in the United States?
If so, Nebius is just a fancy name for Yandex, beholden to everything that matters to Yandex LLC headquartered in Russia. They just chose a distinctly different name, presumably to avoid the association. When we were doing a deep-dive into cloud GPU providers, legal counsel veto'd them for this reason.
> The thing that determines whether you’re the product isn’t whether you’re paying for the product: it’s whether market power and regulatory forbearance allow the company to get away with selling you.
Or more simply:
> Companies don’t make you the product because you don’t pay — they make you the product because you can’t stop them.
As far as feature development goes, Meta isn't looking under the couch cushions for change. If they want to invest in a feature, they will.
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